tag:blogger.com,1999:blog-15904337593854708062024-03-12T17:52:09.700-07:00Luis Calero Online PortfolioLuis Calerohttp://www.blogger.com/profile/00498237008547553570noreply@blogger.comBlogger29125tag:blogger.com,1999:blog-1590433759385470806.post-56589447888648098192012-12-05T00:19:00.002-08:002012-12-10T09:27:57.110-08:00Cloud Atlas (ILM 2012)<span style="color: #666666;">Here we go again, I just found this screenshot of one of the shots I worked on for Cloud Atlas, and I decided to share it with you.</span><br />
<span style="color: #666666;"><br />We just had the chance to work in a very short sequence, </span><span style="color: #666666;">I worked on five 5 different shots, making the city environment, modeling, lighting, shading, rendering, etc.</span><br />
<span style="color: #444444;"><span style="color: #666666;"><br />The traffic and the road, and the final composition was made by the ILM crew.</span></span><br />
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<a href="http://4.bp.blogspot.com/-scc5sUq6MGE/UL8Fwp0LQII/AAAAAAAAAOY/JfbZinNOS3E/s1600/ILM_CA-VFX-052.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="225" src="http://4.bp.blogspot.com/-scc5sUq6MGE/UL8Fwp0LQII/AAAAAAAAAOY/JfbZinNOS3E/s400/ILM_CA-VFX-052.jpg" width="400" /></a></div>
<br />Luis Calerohttp://www.blogger.com/profile/00498237008547553570noreply@blogger.com0tag:blogger.com,1999:blog-1590433759385470806.post-327778111133281192012-04-24T21:36:00.001-07:002012-12-10T09:28:36.377-08:00The Avengers (ILM 2012)<span class="Apple-style-span" style="color: #666666;">This is the last show where I've been working for the last 6 or 7 months, I worked on few different sequences doing different tasks. </span><br />
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<span class="Apple-style-span" style="color: #cccccc;">Few screenshots I found in Internet about some shots I worked on.</span><br />
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<a href="http://3.bp.blogspot.com/-uChMiTXpu4Y/T535zRdqjhI/AAAAAAAAAOE/e8O8dr6XzOs/s1600/geeknewwaveavengers059n.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="218" src="http://3.bp.blogspot.com/-uChMiTXpu4Y/T535zRdqjhI/AAAAAAAAAOE/e8O8dr6XzOs/s400/geeknewwaveavengers059n.png" width="400" /></a></div>
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<br />Luis Calerohttp://www.blogger.com/profile/00498237008547553570noreply@blogger.com0tag:blogger.com,1999:blog-1590433759385470806.post-12162256898280113912012-01-15T17:05:00.000-08:002012-12-05T07:57:36.003-08:00Transformers: Dark of the Moon (ILM 2011)<span class="Apple-style-span" style="color: #666666;">ILM! this is the reason I haven't posted anything here for a entire year, I was hired by ILM in july 2010, and I have been busy since then.</span><br />
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<span class="Apple-style-span" style="color: #666666;">Here you can see the open sequence of the movie, I also worked on other shots, but this sequence was the main thing where I spent most of my time.</span></div>
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<span class="Apple-style-span" style="color: #ff6600;">What I did?</span><span class="Apple-style-span" style="color: #666666;"> Modeling, texturing, shading, lightning, rendering, and some early composition, just to make sure all the passes were working fine, I did the environment for 5 shots.</span></div>
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Luis Calerohttp://www.blogger.com/profile/00498237008547553570noreply@blogger.com0tag:blogger.com,1999:blog-1590433759385470806.post-50538739966797827772012-01-15T16:56:00.000-08:002012-06-22T08:09:09.716-07:00Star Wars The Old Republic E3 Trailer (Blur Studio 2010)<span class="Apple-style-span" style="color: #666666;">Second time I worked on the Old Republic, If Im not mistaken, this was my last project at Blur, a good way to end I think ;), it was great to work at Blur Studio for 4 years and a half...great times!</span><br />
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<span class="Apple-style-span" style="color: #ff6600;">What did I do?</span><span class="Apple-style-span" style="color: #666666;"> Environment dressed up, and lighting and compositing, for 11 shots.</span></div>
<iframe width="560" height="315" src="http://www.youtube.com/embed/z0RuR3FREFw" frameborder="0" allowfullscreen></iframe>Luis Calerohttp://www.blogger.com/profile/00498237008547553570noreply@blogger.com1tag:blogger.com,1999:blog-1590433759385470806.post-77310288983789693882012-01-15T16:35:00.000-08:002012-01-15T19:16:04.496-08:00Brink E3 Trailer (Blur Studio 2010)<span class="Apple-style-span" style="color:#666666;">I just worked few weeks on this one, maybe a month? I cant remember :), but it wasn't a long time.</span><div><span class="Apple-style-span" style="color:#666666;"><br /></span><div><span class="Apple-style-span" style="color:#FF6600;">What I did?</span><span class="Apple-style-span" style="color:#666666;"> I just worked for the last three shots of the cinematic, I modeled and textured some part of the environment, and also i did the lighting and compositing.</span></div><div><span class="Apple-style-span" style="color:#666666;"><br /></span></div><div><span class="Apple-style-span" style="color:#666666;"><iframe width="560" height="315" src="http://www.youtube.com/embed/H8HYs90WXms" frameborder="0" allowfullscreen=""></iframe></span></div></div>Luis Calerohttp://www.blogger.com/profile/00498237008547553570noreply@blogger.com0tag:blogger.com,1999:blog-1590433759385470806.post-89958718579356012632012-01-15T16:01:00.000-08:002012-01-15T16:28:41.489-08:00Star Wars The Force Unleashed II E3 Trailer (Blur Studio 2010)<span class="Apple-style-span" style="color:#C0C0C0;"><div><span class="Apple-style-span" style="color: rgb(102, 102, 102); ">Another Star Wars Cinematic! I had a lot of fun working on this one, specially because is based on the original trilogy universe, Darth Vader, the stormtroopers etc...it was awesome!</span></div></span><div><span class="Apple-style-span" style="color:#FF6600;">What I did?:</span><span class="Apple-style-span" style="color:#999999;"> </span><span class="Apple-style-span" style="color:#666666;">My main task in this one was to create the main environment, the Hangar, I did modeling, texturing, shading, and some early lighting as well, I also had the chance to do some lighting and compositing, just for two shots.</span></div><div><span class="Apple-style-span" style="color:#666666;">Plus, I offered to Blur a model of a stormtrooper I had almost finish at home, they did some modifications and changes for the final cinematic, but we could say the trooper is 75% mine, 80% maybe? :), I don't know, but it was great to see it finished in a piece like this one, specially when I'm not even a character modeler.</span></div><div><span class="Apple-style-span" style="color:#C0C0C0;"><br /></span></div><div><iframe width="560" height="315" src="http://www.youtube.com/embed/hPd7t7gtESk" frameborder="0" allowfullscreen=""></iframe></div><div><span class="Apple-style-span" style="color:#C0C0C0;"><br /></span></div><div><span class="Apple-style-span" style="color:#C0C0C0;"><img style="cursor:pointer; cursor:hand;width: 400px; height: 169px;" src="http://2.bp.blogspot.com/-12gr8p5Sygg/TxNrWyN9jCI/AAAAAAAAAM8/2sQm51PGkms/s400/TFU2_gallery04.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5698015992735435810" /></span><img style="cursor:pointer; cursor:hand;width: 400px; height: 169px;" src="http://3.bp.blogspot.com/-B_AJuO1SeM0/TxNrtvZDm3I/AAAAAAAAANU/4_VlWcljU8o/s400/TFU2_gallery08.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5698016387113655154" /><img style="cursor:pointer; cursor:hand;width: 400px; height: 170px;" src="http://2.bp.blogspot.com/-JP5F8fi_FuU/TxNrgjxKbII/AAAAAAAAANI/XSWHP3jxen8/s400/TFU2_gallery07.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5698016160655240322" /></div><div><span class="Apple-style-span" style="color:#C0C0C0;"></span></div><div><span class="Apple-style-span" style="color:#C0C0C0;"><br /></span></div>Luis Calerohttp://www.blogger.com/profile/00498237008547553570noreply@blogger.com0tag:blogger.com,1999:blog-1590433759385470806.post-54756722997876942452010-02-24T00:32:00.000-08:002010-02-24T00:41:42.053-08:00Dante's Inferno Game Cinematic (Blur Studio 2009).<span class="Apple-style-span" style="color:#666666;">Dante's Inferno is out, so here you can check my contribution for this project, I was involved in those shots in some way or another, I hope you like them.</span><div><span class="Apple-style-span" style="color:#666666;"><br /></span><div><span class="Apple-style-span" style="color:#FF6600;">What I did?:</span><span class="Apple-style-span" style="color:#666666;"> Lighting & Compositing.</span></div><div><object width="400" height="225"><param name="allowfullscreen" value="true"><param name="allowscriptaccess" value="always"><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=9461323&server=vimeo.com&show_title=0&show_byline=0&show_portrait=0&color=00adef&fullscreen=1"><embed src="http://vimeo.com/moogaloop.swf?clip_id=9461323&server=vimeo.com&show_title=0&show_byline=0&show_portrait=0&color=00adef&fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="225"></embed></object></div><div>Shots I've worked on (17 shots).</div></div>Luis Calerohttp://www.blogger.com/profile/00498237008547553570noreply@blogger.com5tag:blogger.com,1999:blog-1590433759385470806.post-45561469367258873972009-11-30T10:27:00.000-08:002010-01-31T18:37:26.684-08:00HELLBOY Cartoon ( Personal Work 2008).<span style="color: rgb(102, 102, 102);">Hi fellas! I did this Hellboy model time ago, when my friend Francisco Ruiz asked me to do some 3d test based on one of his concepts,I just was playing around for a while, and I did some cartoon render tests with Vray, hope you like it.<br /><br /></span><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_vymsaWTsqaU/S2Y96rIG3tI/AAAAAAAAALw/JSVVdWnPdlc/s1600-h/hellboylarge.jpg"><img style="cursor: pointer; width: 293px; height: 400px;" src="http://1.bp.blogspot.com/_vymsaWTsqaU/S2Y96rIG3tI/AAAAAAAAALw/JSVVdWnPdlc/s400/hellboylarge.jpg" alt="" id="BLOGGER_PHOTO_ID_5433098078687518418" border="0" /></a><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_vymsaWTsqaU/S2Y-WyX-X3I/AAAAAAAAAL4/qkGHbjimcA8/s1600-h/hellboy.jpg"><img style="cursor: pointer; width: 260px; height: 400px;" src="http://2.bp.blogspot.com/_vymsaWTsqaU/S2Y-WyX-X3I/AAAAAAAAAL4/qkGHbjimcA8/s400/hellboy.jpg" alt="" id="BLOGGER_PHOTO_ID_5433098561669455730" border="0" /></a><br /><span style="color: rgb(102, 102, 102);"><br /></span>Luis Calerohttp://www.blogger.com/profile/00498237008547553570noreply@blogger.com3tag:blogger.com,1999:blog-1590433759385470806.post-42193186130005150982009-11-13T17:16:00.000-08:002010-01-31T17:54:46.055-08:00Battle Of Britain Project (Personal Work 2005).<p><span style="color: rgb(102, 102, 102);">I started this project long time ago, sadly I never finished it, I think still looking great, so I decide to upload some test I've done, I'm still having on my mind this project,probably I'll finish it some day.</span></p><span style="color: rgb(255, 102, 0);">What I did?:</span> <span style="color: rgb(102, 102, 102);">Everything.<br /><br /></span><object width="400" height="300"><param name="allowfullscreen" value="true"><param name="allowscriptaccess" value="always"><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=7600368&server=vimeo.com&show_title=0&show_byline=0&show_portrait=0&color=00adef&fullscreen=1"><embed src="http://vimeo.com/moogaloop.swf?clip_id=7600368&server=vimeo.com&show_title=0&show_byline=0&show_portrait=0&color=00adef&fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="300"></embed></object><span style="font-size:100%;"><object width="400" height="320"><param name="allowfullscreen" value="true"><param name="allowscriptaccess" value="always"><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=7606085&server=vimeo.com&show_title=0&show_byline=0&show_portrait=0&color=00adef&fullscreen=1"><embed src="http://vimeo.com/moogaloop.swf?clip_id=7606085&server=vimeo.com&show_title=0&show_byline=0&show_portrait=0&color=00adef&fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="320"></embed></object></span><span style="font-size:100%;"><object width="400" height="300"><param name="allowfullscreen" value="true"><param name="allowscriptaccess" value="always"><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=7606758&server=vimeo.com&show_title=0&show_byline=0&show_portrait=0&color=00adef&fullscreen=1"><embed src="http://vimeo.com/moogaloop.swf?clip_id=7606758&server=vimeo.com&show_title=0&show_byline=0&show_portrait=0&color=00adef&fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="300"></embed></object></span>Luis Calerohttp://www.blogger.com/profile/00498237008547553570noreply@blogger.com0tag:blogger.com,1999:blog-1590433759385470806.post-27923558163622974832009-10-25T17:03:00.000-07:002010-04-27T12:45:57.607-07:00Star Wars The Old Republic E3 Trailer (Blur Studio 2009).<span style="color: rgb(102, 102, 102);">Oh Yeah! Star Wars! finally one of my dreams it become real! working in some official Star Wars project...to be honest I´m not a big fan about the new trilogy and the new Star Wars universe, but at least is something official, to late for work on the original trilogy I guess.<br /><br /><span style="color: rgb(102, 102, 102);"><span style="color: rgb(255, 102, 0);">What I did?:</span> Vehicle modeling,texturing,shading and Lighting & Compositing.</span></span><br /><br /><object width="400" height="225"><param name="allowfullscreen" value="true"><param name="allowscriptaccess" value="always"><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=7658887&server=vimeo.com&show_title=0&show_byline=0&show_portrait=0&color=00adef&fullscreen=1"><embed src="http://vimeo.com/moogaloop.swf?clip_id=7658887&server=vimeo.com&show_title=0&show_byline=0&show_portrait=0&color=00adef&fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="225"></embed></object><p></p><p><span style="font-size:100%;">Shots I've worked on (6 shots).</span></p><p><span style="font-size:100%;"><object width="400" height="300"><param name="allowfullscreen" value="true"><param name="allowscriptaccess" value="always"><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=9974759&server=vimeo.com&show_title=0&show_byline=0&show_portrait=0&color=00adef&fullscreen=1"><embed src="http://vimeo.com/moogaloop.swf?clip_id=9974759&server=vimeo.com&show_title=0&show_byline=0&show_portrait=0&color=00adef&fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="300"></embed></object><p></p><p></p></span></p><p></p><span style="color: rgb(102, 102, 102);"><span style="color: rgb(102, 102, 102);"><img id="BLOGGER_PHOTO_ID_5395525584695713250" style="width: 400px; height: 225px;" alt="" src="http://2.bp.blogspot.com/_vymsaWTsqaU/SuDB7rxR3eI/AAAAAAAAAEc/8nQMEvsYAys/s400/Transport_01.jpg" border="0" /></span><br /><a href="http://3.bp.blogspot.com/_vymsaWTsqaU/SuDCK9vVi8I/AAAAAAAAAEs/cQTxdTw3Haw/s1600-h/Transport_03.jpg"><img id="BLOGGER_PHOTO_ID_5395525847217441730" style="width: 400px; height: 225px;" alt="" src="http://3.bp.blogspot.com/_vymsaWTsqaU/SuDCK9vVi8I/AAAAAAAAAEs/cQTxdTw3Haw/s400/Transport_03.jpg" border="0" /></a> <a href="http://3.bp.blogspot.com/_vymsaWTsqaU/SuDCDsZiK1I/AAAAAAAAAEk/0crP3IJh9xw/s1600-h/Transport_02.jpg"><img id="BLOGGER_PHOTO_ID_5395525722303507282" style="width: 400px; height: 225px;" alt="" src="http://3.bp.blogspot.com/_vymsaWTsqaU/SuDCDsZiK1I/AAAAAAAAAEk/0crP3IJh9xw/s400/Transport_02.jpg" border="0" /></a></span>Luis Calerohttp://www.blogger.com/profile/00498237008547553570noreply@blogger.com1tag:blogger.com,1999:blog-1590433759385470806.post-43798818388838551122009-10-24T04:04:00.001-07:002010-01-31T14:39:07.941-08:00The Goon Visual Developer Test (Blur Studio 2008).<p><span style="color: rgb(102, 102, 102);">Wow! Blur studio got the opportunity to do a entire CG Animation Movie,based on the famous comic THE GOON by Eric Power,the movie it will be produced by David Fincher and Blur Studio with Dark Horse comics. </span><span style="color: rgb(102, 102, 102);"><br />I had the chance to do the environment for this first visual Developer test, This test was showed up at COMIC-CON 2009 in San Diego.</span><br /></p><span style="color: rgb(102, 102, 102);"><p><span style="color: rgb(204, 153, 51);"><span style="color: rgb(255, 102, 0);">What I did?:</span> </span>Environment modeling,texturing and shading.</p><p><a href="http://3.bp.blogspot.com/_vymsaWTsqaU/SuTrbpNCywI/AAAAAAAAAG0/DDjhRD1AS54/s1600-h/GOOON.jpg"><img id="BLOGGER_PHOTO_ID_5396697113646254850" style="width: 400px; height: 200px;" alt="" src="http://3.bp.blogspot.com/_vymsaWTsqaU/SuTrbpNCywI/AAAAAAAAAG0/DDjhRD1AS54/s400/GOOON.jpg" border="0" /></a></p></span><p></p>Luis Calerohttp://www.blogger.com/profile/00498237008547553570noreply@blogger.com0tag:blogger.com,1999:blog-1590433759385470806.post-31133637026253118162009-10-24T04:00:00.001-07:002010-01-31T14:39:54.570-08:00Halo Wars Game Cinematics (Blur Studio 2008).<span style="color: rgb(102, 102, 102);">I was working for some time in this project doing some environment modeling and some props.<br />I did the Dreadnought Obelisk, the Reactor and the Cryo Bay Environment. </span><br /><span style="color: rgb(102, 102, 102);"><br /><span style="color: rgb(255, 102, 0);">What I did?:</span><span style="color: rgb(255, 102, 0);"> </span>Modeling,Texture and shading.<br /><br /></span><a href="http://1.bp.blogspot.com/_vymsaWTsqaU/SuE-esXrUsI/AAAAAAAAAFE/FRNLHRNy9v8/s1600-h/cryobay.jpg"><img id="BLOGGER_PHOTO_ID_5395662525594030786" style="width: 400px; height: 225px;" alt="" src="http://1.bp.blogspot.com/_vymsaWTsqaU/SuE-esXrUsI/AAAAAAAAAFE/FRNLHRNy9v8/s400/cryobay.jpg" border="0" /></a><br /><span style="color: rgb(255, 255, 255);font-size:100%;" >The Cryo Bay Environment, Lighting & Compositing was made by Blur crew.</span><br /><a href="http://2.bp.blogspot.com/_vymsaWTsqaU/SuE-l_u7rSI/AAAAAAAAAFM/x0ePNR1XFCQ/s1600-h/reactor.jpg"><img id="BLOGGER_PHOTO_ID_5395662651050929442" style="width: 400px; height: 225px;" alt="" src="http://2.bp.blogspot.com/_vymsaWTsqaU/SuE-l_u7rSI/AAAAAAAAAFM/x0ePNR1XFCQ/s400/reactor.jpg" border="0" /></a><br /><span style="color: rgb(255, 255, 255);font-size:100%;" >The Reactor Prop, also I did a destroyed version.</span><br /><a href="http://2.bp.blogspot.com/_vymsaWTsqaU/SuJpnPB5BkI/AAAAAAAAAFU/41_TPMj7xXE/s1600-h/Obelisk.jpg"></a><a href="http://4.bp.blogspot.com/_vymsaWTsqaU/SuJ9o0I4o5I/AAAAAAAAAFc/-mTUtwUqK28/s1600-h/Obelisk.jpg"></a><a href="http://4.bp.blogspot.com/_vymsaWTsqaU/SuJ-dxh4l4I/AAAAAAAAAFk/OiDiOlStnZI/s1600-h/Obelisk.jpg"><img id="BLOGGER_PHOTO_ID_5396014353520039810" style="width: 400px; height: 400px;" alt="" src="http://4.bp.blogspot.com/_vymsaWTsqaU/SuJ-dxh4l4I/AAAAAAAAAFk/OiDiOlStnZI/s400/Obelisk.jpg" border="0" /></a><br /><span style="color: rgb(255, 255, 255);font-size:100%;" >The Dreadnought Obelisk.</span>Luis Calerohttp://www.blogger.com/profile/00498237008547553570noreply@blogger.com0tag:blogger.com,1999:blog-1590433759385470806.post-22017474918108521222009-10-24T03:30:00.001-07:002010-01-31T14:40:13.059-08:00Wolfenstein 2 Game Cinematic (Blur Studio 2008).<span style="color: rgb(192, 192, 192);"><span style="color: rgb(102, 102, 102);font-size:100%;" >I´m a WW2 fan boy!, I know I know, wolfenstein is not a accurate historical WW2 game, but it was enjoyable in some way.</span></span><br /><div><div><div><div><div><p><span style="color: rgb(102, 102, 102);"><span style="color: rgb(255, 102, 0);">What I did?:</span> Modeling,Texturing,Shading and Lighting & Compositing.</span><br /><br /><object width="400" height="225"><param name="allowfullscreen" value="true"><param name="allowscriptaccess" value="always"><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=7660159&server=vimeo.com&show_title=0&show_byline=0&show_portrait=0&color=00adef&fullscreen=1"><embed src="http://vimeo.com/moogaloop.swf?clip_id=7660159&server=vimeo.com&show_title=0&show_byline=0&show_portrait=0&color=00adef&fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="225"></embed></object></p><p>Shots I've worked on (11 shots).<br /></p><p></p><a href="http://1.bp.blogspot.com/_vymsaWTsqaU/Sua5wwd5PUI/AAAAAAAAAH0/gYxNg7Rvqc4/s1600-h/ship.jpg"><img id="BLOGGER_PHOTO_ID_5397205450745265474" style="width: 400px; height: 225px;" alt="" src="http://1.bp.blogspot.com/_vymsaWTsqaU/Sua5wwd5PUI/AAAAAAAAAH0/gYxNg7Rvqc4/s400/ship.jpg" border="0" /></a><br /><div><a href="http://3.bp.blogspot.com/_vymsaWTsqaU/SugNETf_lCI/AAAAAAAAAH8/GFvsVg9n0w4/s1600-h/ship01.jpg"><img id="BLOGGER_PHOTO_ID_5397578521008641058" style="width: 400px; height: 225px;" alt="" src="http://3.bp.blogspot.com/_vymsaWTsqaU/SugNETf_lCI/AAAAAAAAAH8/GFvsVg9n0w4/s400/ship01.jpg" border="0" /></a><a href="http://1.bp.blogspot.com/_vymsaWTsqaU/SuVVX_Q2bMI/AAAAAAAAAHs/vEf37bxtdQs/s1600-h/ship.jpg"></a></div></div></div></div></div></div>Luis Calerohttp://www.blogger.com/profile/00498237008547553570noreply@blogger.com0tag:blogger.com,1999:blog-1590433759385470806.post-87890167190715398382009-10-24T03:19:00.000-07:002010-01-31T14:42:19.957-08:00Fable II Game Cinematics (Blur Studio 2008).<div><span style="color: rgb(102, 102, 102);">I was working on Fable II for some months, I did some environment modeling working on the Spire, also I did some general props for the village sequence, and I was working on five shots as<br />Lighting & Compositing artits as well.</span><br /><span style="color: rgb(102, 102, 102);"><br /><span style="color: rgb(255, 102, 0);">What I did?:</span><span style="color: rgb(255, 102, 0);"> </span>Modeling,texturing,shading and Lighting & Compositing<object width="400" height="225"><br /><br /><param name="allowscriptaccess" value="always"><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=8072570&server=vimeo.com&show_title=0&show_byline=0&show_portrait=0&color=00adef&fullscreen=1"><embed src="http://vimeo.com/moogaloop.swf?clip_id=8072570&server=vimeo.com&show_title=0&show_byline=0&show_portrait=0&color=00adef&fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="225"></embed></object><p style="color: rgb(255, 255, 255);">Shot I've worked on (5 shots).</p></span><a href="http://1.bp.blogspot.com/_vymsaWTsqaU/SuKqRsuudrI/AAAAAAAAAF0/uJQ62-W3_uM/s1600-h/Fableprops.jpg"><img id="BLOGGER_PHOTO_ID_5396062524584916658" style="width: 400px; height: 225px;" alt="" src="http://1.bp.blogspot.com/_vymsaWTsqaU/SuKqRsuudrI/AAAAAAAAAF0/uJQ62-W3_uM/s400/Fableprops.jpg" border="0" /></a><span style="color: rgb(255, 255, 255);font-size:100%;" ><br /></span></div>Luis Calerohttp://www.blogger.com/profile/00498237008547553570noreply@blogger.com1tag:blogger.com,1999:blog-1590433759385470806.post-85245714887864802722009-10-24T02:50:00.001-07:002012-06-22T08:22:39.948-07:00Tomb Raider Underworld E3 Trailer (Blur Studio 2008).<span style="color: #666666;">Lara Croft is back! but I just did some Lighting & Compositing on Lara for the last shot, and a couple props.</span><br />
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<iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/pSuHJ_L-Urk" width="560"></iframe><br />
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<span style="color: #666666;"><span style="color: #ff6600;">What did I do?:</span> Prop modeling,texturing,shading and Lighting & Compositing.</span>Luis Calerohttp://www.blogger.com/profile/00498237008547553570noreply@blogger.com0tag:blogger.com,1999:blog-1590433759385470806.post-32656087675472981292009-10-24T02:39:00.001-07:002010-01-31T14:46:08.689-08:00Dark Void Game Cinematic (Blur Studio 2008).<p><span style="color: rgb(102, 102, 102);">Another project where I just helped out doing some texture and shading work,we used the Hi-Res models from the video game.</span></p><p><span style="color: rgb(102, 102, 102);"><span style="color: rgb(255, 102, 0);">What I did?:</span> Texturing and Shading.<a href="http://3.bp.blogspot.com/_vymsaWTsqaU/SuOmjZYs3LI/AAAAAAAAAGc/IZI--w-SFWg/s1600-h/Ufo.jpg"><img id="BLOGGER_PHOTO_ID_5396339905560108210" style="width: 400px; height: 225px;" alt="" src="http://3.bp.blogspot.com/_vymsaWTsqaU/SuOmjZYs3LI/AAAAAAAAAGc/IZI--w-SFWg/s400/Ufo.jpg" border="0" /></a><br /><a href="http://3.bp.blogspot.com/_vymsaWTsqaU/SuOmspqTOXI/AAAAAAAAAGk/sBtJbWvpEEs/s1600-h/anchor.jpg"><img id="BLOGGER_PHOTO_ID_5396340064547715442" style="width: 400px; height: 225px;" alt="" src="http://3.bp.blogspot.com/_vymsaWTsqaU/SuOmspqTOXI/AAAAAAAAAGk/sBtJbWvpEEs/s400/anchor.jpg" border="0" /></a></span></p>Luis Calerohttp://www.blogger.com/profile/00498237008547553570noreply@blogger.com0tag:blogger.com,1999:blog-1590433759385470806.post-48050677029094769512009-10-24T02:30:00.000-07:002010-01-31T14:46:27.516-08:00Warhammer Online Game Cinematic (Blur Studio 2008).<span style="color: rgb(102, 102, 102);">I wasn´t busy in that moment but it was to late to jump on th</span><span style="color: rgb(102, 102, 102);">is project, so I just help out with some props, also I help out doing the stonewall you can see in the beginning before it get destroyed.</span><p><span style="color: rgb(102, 102, 102);"><object width="400" height="225"><param name="allowfullscreen" value="true"><param name="allowscriptaccess" value="always"><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=1679860&server=vimeo.com&show_title=0&show_byline=0&show_portrait=0&color=00adef&fullscreen=1"><embed src="http://vimeo.com/moogaloop.swf?clip_id=1679860&server=vimeo.com&show_title=0&show_byline=0&show_portrait=0&color=00adef&fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="225"></embed></object><p style="color: rgb(255, 255, 255);">Warhammer Online Cinematic.</p><p><span style="color: rgb(255, 102, 0);">What I did?: </span>Props modeling,texturing and shading.</p><p><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_vymsaWTsqaU/Sx9GqCf-XpI/AAAAAAAAAKk/nJvMzOA8Hrg/s1600-h/whprops.jpg"><img style="cursor: pointer; width: 400px; height: 228px;" src="http://4.bp.blogspot.com/_vymsaWTsqaU/Sx9GqCf-XpI/AAAAAAAAAKk/nJvMzOA8Hrg/s400/whprops.jpg" alt="" id="BLOGGER_PHOTO_ID_5413122965162057362" border="0" /></a></p><p><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_vymsaWTsqaU/Sx8yQfvFATI/AAAAAAAAAKU/QzqtfcYbDVg/s1600-h/WH2_Dwarf_Engineer_Mug_11-15_01.jpg"><img style="cursor: pointer; width: 400px; height: 271px;" src="http://4.bp.blogspot.com/_vymsaWTsqaU/Sx8yQfvFATI/AAAAAAAAAKU/QzqtfcYbDVg/s400/WH2_Dwarf_Engineer_Mug_11-15_01.jpg" alt="" id="BLOGGER_PHOTO_ID_5413100536100880690" border="0" /></a><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_vymsaWTsqaU/Sx8yY192FBI/AAAAAAAAAKc/SQ6ztPogfmA/s1600-h/WH2_Elf_Arrows_11-15_01.jpg"><img style="cursor: pointer; width: 400px; height: 271px;" src="http://3.bp.blogspot.com/_vymsaWTsqaU/Sx8yY192FBI/AAAAAAAAAKc/SQ6ztPogfmA/s400/WH2_Elf_Arrows_11-15_01.jpg" alt="" id="BLOGGER_PHOTO_ID_5413100679507350546" border="0" /></a></p></span></p>Luis Calerohttp://www.blogger.com/profile/00498237008547553570noreply@blogger.com1tag:blogger.com,1999:blog-1590433759385470806.post-37801102802154462009-10-24T02:13:00.001-07:002010-02-26T10:58:26.117-08:00MX vs ATV Game Cinematic (Blur Studio 2007).<span style="color: rgb(102, 102, 102);">That project was cool, actually was the first attempt we did at Blur with Mental Ray, It was a good experience...<br /><br />I did the environment you can see in those shots,unfortunately I can't upload any screen shot or wire frame.<br /><br /><span style="color: rgb(255, 102, 0);">What I did?: </span>Environment modeling,texturing,shading and Lighting & Compositing.<br /></span><br /><object width="400" height="225"><param name="allowfullscreen" value="true"><param name="allowscriptaccess" value="always"><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=7700998&server=vimeo.com&show_title=0&show_byline=0&show_portrait=0&color=00adef&fullscreen=1"><embed src="http://vimeo.com/moogaloop.swf?clip_id=7700998&server=vimeo.com&show_title=0&show_byline=0&show_portrait=0&color=00adef&fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="225"></embed></object><p>Shots I've worked on (12 shots).</p>Luis Calerohttp://www.blogger.com/profile/00498237008547553570noreply@blogger.com0tag:blogger.com,1999:blog-1590433759385470806.post-36050738661182229702009-10-24T01:22:00.001-07:002010-01-31T14:46:52.170-08:00Ironman Marvel Kids (Blur Studio 2007).<p><span style="color: rgb(192, 192, 192);"><span style="color: rgb(102, 102, 102);font-size:100%;" >I only had one week to do almost all the environment on this project, after that the scene assemblers did a good job doing some make-up on it, It was looking cool in the end.</span></span></p><p><span style="color: rgb(102, 102, 102);"><span style="color: rgb(255, 255, 255);">Tasks:</span> Environment modeling,texturing and shading.</span></p>Luis Calerohttp://www.blogger.com/profile/00498237008547553570noreply@blogger.com0tag:blogger.com,1999:blog-1590433759385470806.post-58158340709680982382009-10-24T00:58:00.000-07:002010-02-26T01:52:05.970-08:00Superbowl XLII TV Spot (Blur Studio 2007).<span style="color: rgb(102, 102, 102);">Another NFL spot with the NFL Robot on it, this time I worked on the environment, because the character was already done :-).</span><br /><br /><span style="color: rgb(102, 102, 102);"><span><span class="Apple-style-span" style="color:#FF6600;">What I did?:</span></span><span style="color: rgb(255, 0, 0);"> <span style="color: rgb(102, 102, 102);">Environment</span></span> modeling,prop modeling,texturing and shading.<br /><br /></span><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_vymsaWTsqaU/S4eZT8OVBUI/AAAAAAAAAMg/hVC8mViUVGo/s1600-h/trophy00.png"><img style="cursor: pointer; width: 400px; height: 281px;" src="http://2.bp.blogspot.com/_vymsaWTsqaU/S4eZT8OVBUI/AAAAAAAAAMg/hVC8mViUVGo/s400/trophy00.png" alt="" id="BLOGGER_PHOTO_ID_5442487242563323202" border="0" /></a><span style="color: rgb(102, 102, 102);"><br /></span>Luis Calerohttp://www.blogger.com/profile/00498237008547553570noreply@blogger.com0tag:blogger.com,1999:blog-1590433759385470806.post-18421086180934571872009-10-24T00:46:00.001-07:002010-01-31T14:47:17.863-08:00Hellgate Game Cinematics (Blur Studio 2006-2007).<span style="color: rgb(102, 102, 102);"><span style="color: rgb(255, 102, 0);">What I did?:</span> Environment Modeling,Props Modeling,Texturing,Shading and Lighthing & Compositing.<br /><br /></span><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_vymsaWTsqaU/Sx8deiiHKRI/AAAAAAAAAKM/cqgd6UVCDks/s1600-h/ST_Paul.jpg"><img style="cursor: pointer; width: 400px; height: 185px;" src="http://3.bp.blogspot.com/_vymsaWTsqaU/Sx8deiiHKRI/AAAAAAAAAKM/cqgd6UVCDks/s400/ST_Paul.jpg" alt="" id="BLOGGER_PHOTO_ID_5413077687625787666" border="0" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_vymsaWTsqaU/Sx6XWouDIKI/AAAAAAAAAJ8/v5hHqzaCZsk/s1600-h/NarratorTome_closed.jpg"><img style="cursor: pointer; width: 400px; height: 228px;" src="http://2.bp.blogspot.com/_vymsaWTsqaU/Sx6XWouDIKI/AAAAAAAAAJ8/v5hHqzaCZsk/s400/NarratorTome_closed.jpg" alt="" id="BLOGGER_PHOTO_ID_5412930217289392290" border="0" /></a><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_vymsaWTsqaU/Sx6iWPJvCUI/AAAAAAAAAKE/1YJskHo8oMg/s1600-h/reaperScythe.jpg"><img style="cursor: pointer; width: 400px; height: 228px;" src="http://4.bp.blogspot.com/_vymsaWTsqaU/Sx6iWPJvCUI/AAAAAAAAAKE/1YJskHo8oMg/s400/reaperScythe.jpg" alt="" id="BLOGGER_PHOTO_ID_5412942305054099778" border="0" /></a>Luis Calerohttp://www.blogger.com/profile/00498237008547553570noreply@blogger.com0tag:blogger.com,1999:blog-1590433759385470806.post-23719761939050226632009-10-24T00:41:00.001-07:002010-01-31T14:49:49.587-08:00Tabula Rasa Game Cinematic (Blur Studio 2007).<span style="color: rgb(102, 102, 102);">Well, this was a quick project for me, I just did the ASF Dropship, I used the game Low-Res model as a reference.<br /><br /><object width="400" height="300"><param name="allowfullscreen" value="true"><param name="allowscriptaccess" value="always"><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=1142179&server=vimeo.com&show_title=0&show_byline=0&show_portrait=0&color=00adef&fullscreen=1"><embed src="http://vimeo.com/moogaloop.swf?clip_id=1142179&server=vimeo.com&show_title=0&show_byline=0&show_portrait=0&color=00adef&fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="300"></embed></object><p><span style="color: rgb(255, 255, 255);">Tabula Rasa Game Cinematic.</span> </p><span style="color: rgb(255, 102, 0);">What I did?:</span> Modeling,texturing and shading.<br /><br /></span> <a href="http://4.bp.blogspot.com/_vymsaWTsqaU/SuEDRg-m0KI/AAAAAAAAAE0/86I1mVQO8sE/s1600-h/TB_ship_text.jpg"><img id="BLOGGER_PHOTO_ID_5395597428011749538" style="width: 400px; height: 225px;" alt="" src="http://4.bp.blogspot.com/_vymsaWTsqaU/SuEDRg-m0KI/AAAAAAAAAE0/86I1mVQO8sE/s400/TB_ship_text.jpg" border="0" /></a><a href="http://3.bp.blogspot.com/_vymsaWTsqaU/SuEDY0oYa7I/AAAAAAAAAE8/kNvSyThFuWE/s1600-h/TB_ship.jpg"><img id="BLOGGER_PHOTO_ID_5395597553546324914" style="width: 400px; height: 225px;" alt="" src="http://3.bp.blogspot.com/_vymsaWTsqaU/SuEDY0oYa7I/AAAAAAAAAE8/kNvSyThFuWE/s400/TB_ship.jpg" border="0" /></a>Luis Calerohttp://www.blogger.com/profile/00498237008547553570noreply@blogger.com0tag:blogger.com,1999:blog-1590433759385470806.post-87046158675927842422009-10-22T20:28:00.000-07:002010-01-31T14:49:58.174-08:00Gentlermen´s Duel Short Film (Blur Studio 2006).<p><span style="font-size:100%;"><span style="color: rgb(102, 102, 102);">Oh yeah! Blur Studio isn´t only a famous Studio for they cinematics, they are also famous for they shortfilms! so I was so lucky to work in this one, I´m still glad about it.</span></span></p><p><span style="font-size:100%;"><span style="color: rgb(102, 102, 102);">Tasks:Cockpit´s Interiors modeling,Props modeling,texturing,shading and Lighting & Compositing.</span><br /></span><a href="http://4.bp.blogspot.com/_vymsaWTsqaU/StpdSdEOgfI/AAAAAAAAABc/fz35g49oQUk/s1600-h/GDimage.jpg"><img id="BLOGGER_PHOTO_ID_5393726075350974962" style="width: 400px; height: 366px;" alt="" src="http://4.bp.blogspot.com/_vymsaWTsqaU/StpdSdEOgfI/AAAAAAAAABc/fz35g49oQUk/s400/GDimage.jpg" border="0" /></a></p>Luis Calerohttp://www.blogger.com/profile/00498237008547553570noreply@blogger.com0tag:blogger.com,1999:blog-1590433759385470806.post-78745666924858390922009-10-22T18:03:00.000-07:002010-01-31T14:50:07.576-08:00Jericho Game Cinematic (Blur Studio 2006).<span style="color: rgb(102, 102, 102);">Work in this project was kind of funny, this game was developed in Spain, so it was weird to me work with some Spanish friends again, at least working on the same project, I never thought about that possibility when I moved to LA.<br /><br />I did the stone entrance, and also I help out a bit to a character modeler doing the armor and the gun for Delgado character.<br /></span><br /><span style="color: rgb(102, 102, 102);"><span style="color: rgb(255, 102, 0);">What I did?:</span> Environment Modeling,Prop Modeling,Texturing,Shading and Lighthing & Compositing.<br /><br /><object width="400" height="225"><param name="allowfullscreen" value="true"><param name="allowscriptaccess" value="always"><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=7688135&server=vimeo.com&show_title=0&show_byline=0&show_portrait=0&color=00adef&fullscreen=1"><embed src="http://vimeo.com/moogaloop.swf?clip_id=7688135&server=vimeo.com&show_title=0&show_byline=0&show_portrait=0&color=00adef&fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="225"></embed></object><p></p><span style="color: rgb(255, 255, 255);">Shots I've worked on (4 shots).</span><br /></span>Luis Calerohttp://www.blogger.com/profile/00498237008547553570noreply@blogger.com0tag:blogger.com,1999:blog-1590433759385470806.post-70172803523386285072009-10-18T00:10:00.000-07:002010-01-31T14:50:23.364-08:00Encore Lotto TV Spot (Blur Studio 2006).<p><span style="color: rgb(102, 102, 102);">This project was cool, so simple, but I had fun working on it.</span></p><p><span style="color: rgb(102, 102, 102);"><span style="color: rgb(255, 102, 0);">What I did?:</span><span style="color: rgb(255, 102, 0);"> </span>Environment modeling,texturing,shading and Lighting & Compositing.</span> </p><object width="400" height="225"><param name="allowfullscreen" value="true"><param name="allowscriptaccess" value="always"><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=8071430&server=vimeo.com&show_title=0&show_byline=0&show_portrait=0&color=00adef&fullscreen=1"><embed src="http://vimeo.com/moogaloop.swf?clip_id=8071430&server=vimeo.com&show_title=0&show_byline=0&show_portrait=0&color=00adef&fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="225"></embed></object><p><span style="color: rgb(255, 255, 255);">Shots I've worked on (6 shots).</span><br /></p>Luis Calerohttp://www.blogger.com/profile/00498237008547553570noreply@blogger.com0